Screen time is the currency kids already care about.
Stars and chore points are abstractions. Minutes of Roblox, YouTube or games are concrete.
Glint lets kids earn screen-time minutes by doing real-world tasks. Parents set the boundaries. iOS does the enforcement.
Most parental-control apps give parents more controls. Glint gives the family a calmer operating system.
Stars and chore points are abstractions. Minutes of Roblox, YouTube or games are concrete.
The system handles routine boundaries. Parents step in only for edge cases and approval moments.
They can earn more time by doing real things. Boundaries stay clear without turning every evening into a fight.
The MVP is intentionally narrow: one guardian, one child, one device, screen-time rewards, and iOS enforcement.
Choose app buckets like Games or Videos, set base time, bonus cap and bedtime.
The child completes a real-world task, then the parent approves the reward before minutes are added.
Selected apps unlock when earned time starts and shield again when time runs out.
Glint is parent-first by design. The product avoids surveillance creep and keeps the child companion warm, limited and understandable.
Family Controls require guardian authorization. The child device is managed through Apple's system flows.
Glint works with Apple token sets and parent labels, not a surveillance feed of what the child opens.
The current build does not collect child photos or use AI verification. Parent approval is the default proof path.
We are testing the hard part first: Apple Family Controls entitlement, real-device enforcement, setup completion and whether this actually reduces fights at home.